CW — descriptive violence, blood, death
꙳•❅* The blizzard swirls around him, blocking out most of his sight. The moorland is turned into a wasteland of white, making finding prey almost impossible. But Frostwind presses on, because his clan needs him to. His family needs him to. He manages to catch the scent of something, at least—prey is nearby. He darts in the direction of the smell, his paws landing neatly on the back of a mouse's tiny body. He grins, but his pride doesn't last long. Before he can snatch up his kill, a dark paw slides into his view and rips it away. When he tips his head up to look at the thief, it's… no one familiar. A dark form, half-hidden now by the swirling snow, retreats with their stolen prize. A rogue. "HEY! That isn't yours!" He rages as he takes off toward the intruder, his paws burning as he tears across the snow-covered ground. He may be a tunneler, but what he lacks in bulk he makes up for in speed. Light-footed and lithe, the tom looks more weasel than cat as he throws himself through the air at the last moment, crashing into one of the rogues and locking his teeth around their neck. He tugs at their scruff, tasting blood as he manages to break skin.
He doesn't notice his mistake until another weight slams into his back, claws tearing across his ears and down his spine. A feral howl escapes him, and he whirls around just in time for a large paw to slam into his face. Claws sink into the flesh around his eye socket, and Frostwind lashes out with claws and teeth, attempting to haul himself away from both threats. As he does, another mistake is realized. He can't get away. Not from this. He shouldn't have jerked his head backward, because there are claws too close to his eye. But he's already done it, and it's too late now. There's tugging, and then something in his head explodes with pain. "AUGH!" His vision floods with red—what little vision he has left, at least, because his right side… his right side is blank. Empty. He can't feel his face now, just as he hasn't been able to feel his paws.
He whirls around, staggering, trying to face his enemy head-on. The ground beneath him is red (or is it just the blood clouding his sight?) and the stench of blood fills his head. Where is the rest of the patrol? Are they even nearby, or has he lost them in the snow? He can't tell. He spots one of the rogues in the corner of his remaining eyesight and lunges for them, but before he can reach them he's tugged backward by teeth in one of his hind legs. Off-balance, he's dragged down into the snow, icy eye left gazing up into the white sky. And framing it, there are three, four, how many faces. Snarling cats, starving, determined to bring him down.
He can't see Scorchstorm anywhere, and for that he's grateful. Maybe his sister won't even see this, through all the blinding snow. "Is that… all you've got?" He huffs out, unable to stop himself. They haven't beaten him down just yet. But he can only watch as they close in around him, their bodies acting as a barrier against the cold. Every part of him is cold, now, he's noticed.
He manages to pull himself to his paws, even as their blows rain down on him. Claws and teeth alike leave their marks, and crimson spills across the snow. At last, a strike to the face sends the tunneler reeling backward, landing hard on the ground once more. His paws scrabble about, trying in desperation to heave his tired body up again, but his frantic effort proves to be in vain. He can't die like this… but he's going to, isn't he? The feeling of claws in his flesh no longer brings a flare of adrenaline and heat, and his body shakes with the sudden chill that crawls through his bones. He doesn't get far on trembling limbs before he collapses once more into the snow. His eyes—eye—rolls back, and then it's over.
(It's strange, Frostwind thinks. He'd expected dying to be a process, slow and painful. But instead, it all happens in the span of a blink. His eyes close, and when they open he's outside of his body. And then he's gone.)
At last, the black-and-white form amidst the rogues falls still. There's no fight left to be had, and so with a final slash of claws, the first rogue turns on the rest of the patrol, if they've stuck around. The others follow suit as well, fangs bared in preparation to strike at whoever remains.
꙳•❅* The blizzard swirls around him, blocking out most of his sight. The moorland is turned into a wasteland of white, making finding prey almost impossible. But Frostwind presses on, because his clan needs him to. His family needs him to. He manages to catch the scent of something, at least—prey is nearby. He darts in the direction of the smell, his paws landing neatly on the back of a mouse's tiny body. He grins, but his pride doesn't last long. Before he can snatch up his kill, a dark paw slides into his view and rips it away. When he tips his head up to look at the thief, it's… no one familiar. A dark form, half-hidden now by the swirling snow, retreats with their stolen prize. A rogue. "HEY! That isn't yours!" He rages as he takes off toward the intruder, his paws burning as he tears across the snow-covered ground. He may be a tunneler, but what he lacks in bulk he makes up for in speed. Light-footed and lithe, the tom looks more weasel than cat as he throws himself through the air at the last moment, crashing into one of the rogues and locking his teeth around their neck. He tugs at their scruff, tasting blood as he manages to break skin.
He doesn't notice his mistake until another weight slams into his back, claws tearing across his ears and down his spine. A feral howl escapes him, and he whirls around just in time for a large paw to slam into his face. Claws sink into the flesh around his eye socket, and Frostwind lashes out with claws and teeth, attempting to haul himself away from both threats. As he does, another mistake is realized. He can't get away. Not from this. He shouldn't have jerked his head backward, because there are claws too close to his eye. But he's already done it, and it's too late now. There's tugging, and then something in his head explodes with pain. "AUGH!" His vision floods with red—what little vision he has left, at least, because his right side… his right side is blank. Empty. He can't feel his face now, just as he hasn't been able to feel his paws.
He whirls around, staggering, trying to face his enemy head-on. The ground beneath him is red (or is it just the blood clouding his sight?) and the stench of blood fills his head. Where is the rest of the patrol? Are they even nearby, or has he lost them in the snow? He can't tell. He spots one of the rogues in the corner of his remaining eyesight and lunges for them, but before he can reach them he's tugged backward by teeth in one of his hind legs. Off-balance, he's dragged down into the snow, icy eye left gazing up into the white sky. And framing it, there are three, four, how many faces. Snarling cats, starving, determined to bring him down.
He can't see Scorchstorm anywhere, and for that he's grateful. Maybe his sister won't even see this, through all the blinding snow. "Is that… all you've got?" He huffs out, unable to stop himself. They haven't beaten him down just yet. But he can only watch as they close in around him, their bodies acting as a barrier against the cold. Every part of him is cold, now, he's noticed.
He manages to pull himself to his paws, even as their blows rain down on him. Claws and teeth alike leave their marks, and crimson spills across the snow. At last, a strike to the face sends the tunneler reeling backward, landing hard on the ground once more. His paws scrabble about, trying in desperation to heave his tired body up again, but his frantic effort proves to be in vain. He can't die like this… but he's going to, isn't he? The feeling of claws in his flesh no longer brings a flare of adrenaline and heat, and his body shakes with the sudden chill that crawls through his bones. He doesn't get far on trembling limbs before he collapses once more into the snow. His eyes—eye—rolls back, and then it's over.
(It's strange, Frostwind thinks. He'd expected dying to be a process, slow and painful. But instead, it all happens in the span of a blink. His eyes close, and when they open he's outside of his body. And then he's gone.)
At last, the black-and-white form amidst the rogues falls still. There's no fight left to be had, and so with a final slash of claws, the first rogue turns on the rest of the patrol, if they've stuck around. The others follow suit as well, fangs bared in preparation to strike at whoever remains.
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ooc: rolled 7 (frostbite), 6 (rogues), 11 (prey stolen) — but does any of that matter? Frostwind is now dead, and the rogues are turning on the rest of the patrol. Feel free to powerplay them running away or doing whatever
@SCORCHSTORM -
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FROSTWIND ❯❯ he/him, tunneler of windclan
❆ scruffy black and white tom with icy eyes. casual and friendly, but jumpy when threatened.
❆ son of scorchstreak and badgermoon ; brother to scorchstorm, luckypaw, rumblerain
❆ peaceful and healing powerplay permitted
❆ penned by foxlore