- Dec 1, 2022
- 97
- 16
- 8
TRAVELER, YOU HAVE BEEN WARNED (AND NOW YOU MUST GO) ⋆⁺₊⋆
Hazepaw still wakes up with a start most nights, breath short, heart hammering, nostrils filled with the stench of blood — a cloying memory clinging to the back of her throat. It’s been quite a few days already since the badger attack, but she can’t seem to move past it. The sight of Catfishpaw’s mangled leg haunts her.
They feel… guilty. The feeling is novel: Hazepaw is usually unapologetic in everything they do. But this time they’re acutely aware that none of this would have happened if not for their own actions. Maybe Catfish would have been out of the camp if Hazepaw hadn’t asked her along; they share this taste for truancy, at least. And maybe Catfish would have been curious about the burrow as much as they were. But they remember her voicing her hesitation about it; remember shrugging it off for the sake of discovery. Remember, worst of all, the fear gripping them at the sight of the badger — the thought, irrational, that going back to Catfish would fix this — and the realization, seconds later, that it would only make things worse.
And now Catfish might never be able to walk on that leg again, and Hazepaw did this to her.
That guilt, and the irritation born of feeling guilt (Haze is not well-versed in admitting mistakes) have kept her away from the medicine den. Not entirely, of course: Starclan itself couldn’t stop Hazepaw from visiting her wounded friend. But Cicadastar has been working her twice as hard in retribution for her actions — she’s lucky he considered the fear of a badger encounter punishment enough besides that — and it’s proven to be a good excuse to give the medicine den a wide berth. She hasn’t been fighting very hard to get away from her duties.
Luckily for them, Catfish was mostly out of it every time they did find the time to visit. At first it was the feverish pain and poppyseeds keeping her woozy and incoherent; then, simple chance made it so that the other molly was asleep whenever Hazepaw dropped by. Easier than facing her: what if she decides that after this, she would rather not be Haze’s friend at all?
She misses her friend, though. Even if facing her disappointment is a terrifying possibility… she misses talking to her.
(They’ll admit that they turned tail, a few times, before reaching the medicine den. Not because they saw that Catfish was awake and got scared, though; but because they glimpsed one or both of Catfish’s parents lingering near the opening, and wisely decided to pick their battles. She owes them no excuse.)
There’s only so long she can keep deluding herself into thinking she can avoid Catfishpaw forever, though, and she doesn’t like the thought of her being alone and bored while Haze gets to run around unimpeded by her own actions. So today, when she slips into the den after finishing her chores and finds her friend awake and seemingly clear-eyed, she resolutely doesn’t turn tail and run.
”Hi,” they say, faltering before pressing their nose to Catfish in greeting — the useless word and hesitation to crowd into her space both uncharacteristic. ”... Okay?”
Hazepaw still wakes up with a start most nights, breath short, heart hammering, nostrils filled with the stench of blood — a cloying memory clinging to the back of her throat. It’s been quite a few days already since the badger attack, but she can’t seem to move past it. The sight of Catfishpaw’s mangled leg haunts her.
They feel… guilty. The feeling is novel: Hazepaw is usually unapologetic in everything they do. But this time they’re acutely aware that none of this would have happened if not for their own actions. Maybe Catfish would have been out of the camp if Hazepaw hadn’t asked her along; they share this taste for truancy, at least. And maybe Catfish would have been curious about the burrow as much as they were. But they remember her voicing her hesitation about it; remember shrugging it off for the sake of discovery. Remember, worst of all, the fear gripping them at the sight of the badger — the thought, irrational, that going back to Catfish would fix this — and the realization, seconds later, that it would only make things worse.
And now Catfish might never be able to walk on that leg again, and Hazepaw did this to her.
That guilt, and the irritation born of feeling guilt (Haze is not well-versed in admitting mistakes) have kept her away from the medicine den. Not entirely, of course: Starclan itself couldn’t stop Hazepaw from visiting her wounded friend. But Cicadastar has been working her twice as hard in retribution for her actions — she’s lucky he considered the fear of a badger encounter punishment enough besides that — and it’s proven to be a good excuse to give the medicine den a wide berth. She hasn’t been fighting very hard to get away from her duties.
Luckily for them, Catfish was mostly out of it every time they did find the time to visit. At first it was the feverish pain and poppyseeds keeping her woozy and incoherent; then, simple chance made it so that the other molly was asleep whenever Hazepaw dropped by. Easier than facing her: what if she decides that after this, she would rather not be Haze’s friend at all?
She misses her friend, though. Even if facing her disappointment is a terrifying possibility… she misses talking to her.
(They’ll admit that they turned tail, a few times, before reaching the medicine den. Not because they saw that Catfish was awake and got scared, though; but because they glimpsed one or both of Catfish’s parents lingering near the opening, and wisely decided to pick their battles. She owes them no excuse.)
There’s only so long she can keep deluding herself into thinking she can avoid Catfishpaw forever, though, and she doesn’t like the thought of her being alone and bored while Haze gets to run around unimpeded by her own actions. So today, when she slips into the den after finishing her chores and finds her friend awake and seemingly clear-eyed, she resolutely doesn’t turn tail and run.
”Hi,” they say, faltering before pressing their nose to Catfish in greeting — the useless word and hesitation to crowd into her space both uncharacteristic. ”... Okay?”
[⋆]