Ferndance padded along the well-familiarised path towards the stream, hoping some of the marshland's less amphibious critters would be interested in a sip as the greenleaf sun glared at them. The hunter's gait was confident as she led her patrol, each step deliberate and leaderly as repressed Lead Warrior instincts arose to the surface. ShadowClan's easy hunting did not feel over when she got to decide where to go and what to do, but whether that be a simple truth of arrogant whimsy was left up to the fates. Emerald eyes settled on the northern point of the stream, the carrionplace standing as a beacon of potential in the distance should her split-second hypothetical turn out to be bonkers. The temptation to abandon her original plan had already brewed in her head, thinking how much more fun it would be to fight rats and pretend they were WindClanners. Her pupils broadened and narrowed in succession, if she didn't have Laurelpaw with her, this hunting patrol may have been turned into one giant game - the way hunting should be, if she didn't have little ones to feed.
She snapped her head towards the patrol, her tail jutting out to the side in an order to 'halt'. Ferndance blinked softly at anyone who followed the instruction. "Ok... we should split up a little bit here," the cinnamon tabby suggested, a hollowed smile upon her muzzle. 'I'll grieve even though you're not dead... but... I want to be happy. That's ok, isn't it?' Her mind wandered back to the patrol at paw; if they all paraded to the waterfront at once, it would be a miracle if any prey was left. "Pick a direction and go, but don't wander too far... things are still a little spooky."
// @Laurelpaw., @Valleysong, @springflame, @Willowburn and @Mourningbloom -- other characters can tag along if they haven't been assigned a patrol!
[ d20 dice ]
1-2: a negative event happens to the patrol (injury, predator, bad weather, etc.)
3-6: prey isn't tracked by your character
7-9: prey is spotted but not caught
10-12: prey is caught but it's a frog. waah-wah.
13-15: what's better than one frog? two frogs.
16-18: prey other than frogs is caught.
19-20: a positive event happens to the patrol (high-value prey, bird eggs, better winds for hunting, etc.)
1-2: a negative event happens to the patrol (injury, predator, bad weather, etc.)
3-6: prey isn't tracked by your character
7-9: prey is spotted but not caught
10-12: prey is caught but it's a frog. waah-wah.
13-15: what's better than one frog? two frogs.
16-18: prey other than frogs is caught.
19-20: a positive event happens to the patrol (high-value prey, bird eggs, better winds for hunting, etc.)