- Jul 6, 2022
- 125
- 44
- 28
WINDCLAN ROGUE ADOPTS
THIS THREAD IS OUTDATED, PLEASE ONLY USE TO REFERENCE HISTORY
THIS THREAD IS OUTDATED, PLEASE ONLY USE TO REFERENCE HISTORY
Background;
Please see the original plot outline here! If interested read below, as this is a perfect oppertunity to easily backwrite a character into WindClan and avoid dealing with our scarce ic acceptation of joiners!
Gin’s group lived along the outskirts of the clans in a nearby forest, they were rogues, cut-throats, cons. As many rogue groups are they had a system that allowed the strong to flourish and the weak to perish, they got along just enough to help each other survive but at the end of the night they were scuffling over prey, nesting spots, and authority. While this way of life isn’t everyone’s cup of tea, it was theirs, and for the most part there was a silent respect amongst the group for the cut-throat culture they lived within. Hell, many don’t know any different from this! Life was tough but so were they, for moons upon moons they’ve lived like this, and there was little sign that would change any time soon.
All was as peaceful as it could get where Gin’s rouges were present until coyotes started to run rampant in their stretch of land. The mutts killed off most of their prey and even some of them. This attracts WindClan into the area, the clan extends an invite for the rogues to join them on the moors under the leadership of Sootstar. Adamantly Gin and his rogues refuse the offer, stubbornly choosing to endure the coyotes and the lessening prey. The moor cats tell the rogue’s they will return in several days in case they change their mind and so they can meet Sootstar herself.
During those few days coyotes make the biggest attack yet, finding the rogue’s hideaway and attacking them right in their home. Many are left grievously injured, the rogues re-discuss WindClan’s offer. The idea of infiltrating their ranks and slowly taking the moors over for themselves sounds intriguing to many, Gin decides that they will gauge their options and decide once and for all when WindClan returns. Undoubtedly though, the rogue king has no intent to give up his authority and band to the likes of the moor group.
As promised WindClan returns, this time Sootstar is at the helm. She reaches out to them with a grand speech and offers for WindClan to save them from their inevitable fates as a meal for coyotes. In return of course, she wants their loyalty and allegiance to her clan. She promises them that the hills are filled with prey, that they’ll be able to stuff their bellies full and grow as strong as her warriors over the course of mere moons. Gin responds by telling her to leave, warning that if she doesn’t he will kill her. Sootstar, displeased, corrects that their allegiance with WindClan is not an ask, but a demand and attacks the rogue leader. The two tussle before Gin slays Sootstar with a slash to the throat, killing her.
To the rogues dismay, Sootstar comes back alive and seizes the opportunity to kill unsuspecting Gin. By doing many of the rogues see immense power within her, she has multiple lives and killed their powerful leader, so she must be worthy of their respect. Sootstar proclaims herself their queen and the rogues pledge their allegiance to her and WindClan.
In present day the rogues live amongst WindClan with proper clan names and ranks.
Rules;
★ The Rogue plot was done to put WindClan on track for being an anti-clan and ensure that Sootstar’s rule made ic since. It mandatory for these characters to be low on the morality scale, whether they merely fall morally questionable or evil chaotic. They should for the most part fit in with Sootstar’s views and thrive in WindClan’s environment, as they’ve lived through worse under Gin.
— Stragglers to the above are allowed but it should be the minority. Lawful Good cats are at risk of not being accepted but it’s not an immediate no! I’ll hear concepts and plots out.
— Remember there are numerous flavors of morally gray and evil, this requirement does not mean they have to agree with every word Sootstar speaks and it does not mean they have to be the same flavor of bad that can be found currently in WindClan
★ WindClan’s current IC environment frequents many sensitive topics such as but not limited to; xenophobia, abuse, violence, cult-ish behaviors, and ableism (< not too touched on right now but at risk of occurring). If reading these topics put you at risk of experiencing mental harm, though all threads are still appropriately marked as needed, WindClan is not the right environment for you. We’d love to have you, but your health and comfortability is whats most important to us!
★ 99% of forms submitted will be accepted, but they still must be approved. Please be sure to at least give us basic information such as name, age, appearance, rank, and personality.
★ Any and all activity levels welcome!
★ Low risk adopts, inactivity won’t result in slot rehoming or retconning
★ Unlimited slots, open indefinitely until otherwise stated
★ Once approved please request a badge for your character account here. These were at one point in time exclusive to those who partook in the event itself, but we feel like easy identification of these rogues is important ^^ So enjoy the treat!
★ Former rogue characters MAY be a big focus surrounding the plot for one of the warrior codes if it icly works out and seems viable. NOT FOR CERTAIN, but a possibility that is there… Again, this plot concept in mind isn’t for sure a go but it is there
★ Cats can be all ages from 6-120+ moons. Moor Runners in WindClan are warriors at 9 moons while Tunnelers are warriors at 12 Moons.
★ If you have any questions please contact Ava or another WindClan HP!
Genetics;
There are no genetics as these cats are not all kin. However, a small character = a tunneler and an average-large character = moor runner. Please keep this in mind!
If you would like your character to have traits of a WindClanner please take a look at this tidbit taken from the guide;
Relationships;
ANY BLOOD RELATIVES ARE UP TO YOU TO ADOPT OUT!
Previous Leader;
@Gin (Killed by Sootstar)
Other Rogues Formerly of Gin’s Group;
@NIGHTMAREFACE
@PALETHROAT
@Spiderbloom
@Jasperglare (In exile)
@speckleclaw.
@SUNSTRIDE
@WOLFSONG
@Branchfall. (Deceased, murdered)
@REDRUMBLE
@Nutsprout
@GHOSTSTRIKE
@MAGGOTCRAWL
@GOATFOOT
(Please reach out if we are missing your character)
Please see the original plot outline here! If interested read below, as this is a perfect oppertunity to easily backwrite a character into WindClan and avoid dealing with our scarce ic acceptation of joiners!
Gin’s group lived along the outskirts of the clans in a nearby forest, they were rogues, cut-throats, cons. As many rogue groups are they had a system that allowed the strong to flourish and the weak to perish, they got along just enough to help each other survive but at the end of the night they were scuffling over prey, nesting spots, and authority. While this way of life isn’t everyone’s cup of tea, it was theirs, and for the most part there was a silent respect amongst the group for the cut-throat culture they lived within. Hell, many don’t know any different from this! Life was tough but so were they, for moons upon moons they’ve lived like this, and there was little sign that would change any time soon.
All was as peaceful as it could get where Gin’s rouges were present until coyotes started to run rampant in their stretch of land. The mutts killed off most of their prey and even some of them. This attracts WindClan into the area, the clan extends an invite for the rogues to join them on the moors under the leadership of Sootstar. Adamantly Gin and his rogues refuse the offer, stubbornly choosing to endure the coyotes and the lessening prey. The moor cats tell the rogue’s they will return in several days in case they change their mind and so they can meet Sootstar herself.
During those few days coyotes make the biggest attack yet, finding the rogue’s hideaway and attacking them right in their home. Many are left grievously injured, the rogues re-discuss WindClan’s offer. The idea of infiltrating their ranks and slowly taking the moors over for themselves sounds intriguing to many, Gin decides that they will gauge their options and decide once and for all when WindClan returns. Undoubtedly though, the rogue king has no intent to give up his authority and band to the likes of the moor group.
As promised WindClan returns, this time Sootstar is at the helm. She reaches out to them with a grand speech and offers for WindClan to save them from their inevitable fates as a meal for coyotes. In return of course, she wants their loyalty and allegiance to her clan. She promises them that the hills are filled with prey, that they’ll be able to stuff their bellies full and grow as strong as her warriors over the course of mere moons. Gin responds by telling her to leave, warning that if she doesn’t he will kill her. Sootstar, displeased, corrects that their allegiance with WindClan is not an ask, but a demand and attacks the rogue leader. The two tussle before Gin slays Sootstar with a slash to the throat, killing her.
To the rogues dismay, Sootstar comes back alive and seizes the opportunity to kill unsuspecting Gin. By doing many of the rogues see immense power within her, she has multiple lives and killed their powerful leader, so she must be worthy of their respect. Sootstar proclaims herself their queen and the rogues pledge their allegiance to her and WindClan.
In present day the rogues live amongst WindClan with proper clan names and ranks.
★ The Rogue plot was done to put WindClan on track for being an anti-clan and ensure that Sootstar’s rule made ic since. It mandatory for these characters to be low on the morality scale, whether they merely fall morally questionable or evil chaotic. They should for the most part fit in with Sootstar’s views and thrive in WindClan’s environment, as they’ve lived through worse under Gin.
— Stragglers to the above are allowed but it should be the minority. Lawful Good cats are at risk of not being accepted but it’s not an immediate no! I’ll hear concepts and plots out.
— Remember there are numerous flavors of morally gray and evil, this requirement does not mean they have to agree with every word Sootstar speaks and it does not mean they have to be the same flavor of bad that can be found currently in WindClan
★ WindClan’s current IC environment frequents many sensitive topics such as but not limited to; xenophobia, abuse, violence, cult-ish behaviors, and ableism (< not too touched on right now but at risk of occurring). If reading these topics put you at risk of experiencing mental harm, though all threads are still appropriately marked as needed, WindClan is not the right environment for you. We’d love to have you, but your health and comfortability is whats most important to us!
★ 99% of forms submitted will be accepted, but they still must be approved. Please be sure to at least give us basic information such as name, age, appearance, rank, and personality.
★ Any and all activity levels welcome!
★ Low risk adopts, inactivity won’t result in slot rehoming or retconning
★ Unlimited slots, open indefinitely until otherwise stated
★ Once approved please request a badge for your character account here. These were at one point in time exclusive to those who partook in the event itself, but we feel like easy identification of these rogues is important ^^ So enjoy the treat!
★ Former rogue characters MAY be a big focus surrounding the plot for one of the warrior codes if it icly works out and seems viable. NOT FOR CERTAIN, but a possibility that is there… Again, this plot concept in mind isn’t for sure a go but it is there
★ Cats can be all ages from 6-120+ moons. Moor Runners in WindClan are warriors at 9 moons while Tunnelers are warriors at 12 Moons.
★ If you have any questions please contact Ava or another WindClan HP!
Genetics;
There are no genetics as these cats are not all kin. However, a small character = a tunneler and an average-large character = moor runner. Please keep this in mind!
If you would like your character to have traits of a WindClanner please take a look at this tidbit taken from the guide;
WindClanners are the smallest cats of all five clans. Their builds are skinny and wiry, and their fur is often short to prevent it from snagging when chasing rabbits.
The pelts of WindClan favor shades of gray and brown as a natural outgrowth of the camouflage those colors provide in the open fields, but other colors exist in the clan as well.
A typical WindClanner is fiercely loyal and tough, with the resilience to endure moons of hardship if needed. However, due to the lack of cover on the moor, these cats also tend to be nervous and will be quicker to flee than fight.
They are devout in their worship of StarClan, believing themselves to have the strongest connection to them. They are known for being the most quick-witted of all the clans. However, other clans take advantage of the fact that they're the easiest clan to offend
Relationships;
ANY BLOOD RELATIVES ARE UP TO YOU TO ADOPT OUT!
Previous Leader;
@Gin (Killed by Sootstar)
Other Rogues Formerly of Gin’s Group;
@NIGHTMAREFACE
@PALETHROAT
@Spiderbloom
@Jasperglare (In exile)
@speckleclaw.
@SUNSTRIDE
@WOLFSONG
@Branchfall. (Deceased, murdered)
@REDRUMBLE
@Nutsprout
@GHOSTSTRIKE
@MAGGOTCRAWL
@GOATFOOT
(Please reach out if we are missing your character)
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