It's not exactly the night off from duties that Hawkspine had hoped for, but the atmosphere within SkyClan camp has turned downright festive despite it. His Clanmates mingle, and chatter fills the air, and a long-dormant desire to have fun sparks in the warrior.
His nest is scant (most of the warriors' are) and there isn't much moss to spare ... but in the name of celebration, he would suffer the discomfort of a less-padded nest tonight. His fur would keep him warm, he hopes. Hawkspine vanishes from view for several heartbeats, returning triumphant and dragging a scrap of brittle moss from his nest. He drops it with a triumphant grin, and meets the quizzical look from a denmate with a mischievous lash of his tail.
"Think fast!" He chirps, launching the mossball with a well-placed swipe, though it flies slightly to the off side of his target. Oops. It seems his mossball skills are a bit rusty. Maybe his Clanmates would be up for the challenge!
His nest is scant (most of the warriors' are) and there isn't much moss to spare ... but in the name of celebration, he would suffer the discomfort of a less-padded nest tonight. His fur would keep him warm, he hopes. Hawkspine vanishes from view for several heartbeats, returning triumphant and dragging a scrap of brittle moss from his nest. He drops it with a triumphant grin, and meets the quizzical look from a denmate with a mischievous lash of his tail.
"Think fast!" He chirps, launching the mossball with a well-placed swipe, though it flies slightly to the off side of his target. Oops. It seems his mossball skills are a bit rusty. Maybe his Clanmates would be up for the challenge!
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// any cat can be the warrior he passed the mossball to! this is aimed at the clan adults so we can get a little rowdy, but younger clanmates can also join in<3
by popular vote, this will be a little dice game with a reward for the last cat standing! check the next tab for info :3
hawk rolled a 15 on his throw!<3
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In your post you'll make two d20 rolls: first to catch the moss, and then to pass it to the next cat.
catch:
- 20: A perfect catch! The character who threw the moss is out.
- 11-19: Nice save! Your character can roll to throw the moss.
- 6-10: Your character fumbles the catch, but saves it. Roll to throw the moss.
- 2-5: With a fumble, your character is unable to trap the ball before it goes out of bounds. Your character is out!
- 1: In their haste and determination, your character knocks into a den, or a Clanmate who isn't playing! Your character is out.
throw:
- 20: Your character adds well-controlled flair— the target has disadvantage on their catch.
- 11-19: A nice throw, with minimal issues with aim or power.
- 6-10: This is a bit of a wonky pass (it bounces or rolls), but salvageable.
- 1-5: Your throw goes out of bounds! Your character is out- fetch the ball and pass it to the next cat.