- Jun 6, 2022
- 140
- 89
- 28
THE WHITE STAG PLOT ; welcome riverfam to our very first clanwide plot! a small pack of hunters have entered the forest on a hunting trip in search of the majestic albino stag rumored to live somewhere deep within riverclan territory. with little regard for any other life, they bring with them chaos & imminent danger.
this plot will be wrapped up on monday, september 5th with a couple days as a grace period to wrap up any individual plots!
8/27 TO 9/1
& . close, thundering gunshots sound near camp, sending a flurry of duck overhead, blotting the sun momentarily. with further investigation, it becomes clear that a small pack of twolegs have taken up residence on the land, sleeping in funny little thin, triangular nests on a flat stretch of clearing. as it's still overrun with twoleg, they will not venture too far into the camp.
& . they begin finding tall towers further into the territory, partially hidden amongst the trees and stinking of twoleg. after a close encounter, cicadastar bans apprentices from venturing near these boxes, as they soon find out that twolegs often hide within . .
& . a giant, beautiful, ghostly white stag is seen by beesong, grazing at the river. it seems docile, less flighty than it's more commonly - colored brethren. prey and plantlife beins to seem more abundant, especially in places the deer had supposedly been . .
9/1
& . the hunters seem to be getting antsy and as their hunting trip starts nearing its end, they refuse to leave empty - handed. more traps go out, smaller ones intended for hare and rodent. soon, a mouthwatering scent will draw a patrol near the twoleg camp again, where they have prey aplenty tied up and skinned to be cooked above a small fire. after attempting to leave with a couple of the twoleg's freshkill, things go awry.
9/2 TO 9/10
& . another pack of twolegs approach, drawn in by the commotion and effectively running the hunters off! looks like they weren't even allowed to be here . . yikes! they take with them their trophies, leaving destruction in their wake ; abandoned traps, trash, and other ' surprises ' litter riverclan territory, slowly being cleared up by the second pack of twolegs.
8 - 28 / INITIAL PATROL :
patrol head: tbd
- tbd
- tbd
- tbd
i. apprentices of patrol members welcome regardless of spot availability. this patrol will not venture into the campsite, but will scout around it and be the first to see the family of twolegs setting up / practice shooting. they will report back to camp, frazzled and alarmed.
8 - 30 / LOOKOUT BOX PATROL :
patrol head: tbd
- cicadastar
- tbd
- tbd
i. apprentices of patrol members welcome regardless of spot availability. this patrol is not intended to encounter twolegs ; they will find lookout towers deep within the territory, and things will go awry . .
8 - 31 / CAMP PATROL :
patrol head: TBD
- tbd
- tbd
- tbd
- foxpaw
i. apprentices of patrol members welcome regardless of spot availability. this patrol will be sent to check on the campsite, which they will find is empty, save for a lone hound tied firmly to a log. again, please see landmark sign - ups to put in for a position on this patrol, as this will be the official campsite discovery!
9 - 2 / CAMP PATROL II :
patrol head: cicadastar
- tbd
- tbd
- tbd
i. apprentices of patrol members welcome regardless of spot availability. this patrol will finally venture into the camp, aiming to steal some of the twoleg pack's game. the twolegs will return angry and aim to run the cats out of their camp using any methods necessary. this patrol could be fatal for any attending, and will be very realistically dangerous!
this plot will be wrapped up on monday, september 5th with a couple days as a grace period to wrap up any individual plots!
timelIne
8/27 TO 9/1
& . close, thundering gunshots sound near camp, sending a flurry of duck overhead, blotting the sun momentarily. with further investigation, it becomes clear that a small pack of twolegs have taken up residence on the land, sleeping in funny little thin, triangular nests on a flat stretch of clearing. as it's still overrun with twoleg, they will not venture too far into the camp.
— during this time, the twolegs will not venture too far into the woods. they will cause problems as typical of twolegs : disturbing predator and prey alike.
& . they begin finding tall towers further into the territory, partially hidden amongst the trees and stinking of twoleg. after a close encounter, cicadastar bans apprentices from venturing near these boxes, as they soon find out that twolegs often hide within . .
— at this point, anyone is free to interact with the twolegs! be sure to follow their behavior on the next page, and remember to run anything huge or plot - changing by me first!
& . a giant, beautiful, ghostly white stag is seen by beesong, grazing at the river. it seems docile, less flighty than it's more commonly - colored brethren. prey and plantlife beins to seem more abundant, especially in places the deer had supposedly been . .
9/1
& . the hunters seem to be getting antsy and as their hunting trip starts nearing its end, they refuse to leave empty - handed. more traps go out, smaller ones intended for hare and rodent. soon, a mouthwatering scent will draw a patrol near the twoleg camp again, where they have prey aplenty tied up and skinned to be cooked above a small fire. after attempting to leave with a couple of the twoleg's freshkill, things go awry.
— please see landmark sign - ups to put in for a position on this patrol, as this will be the official campsite discovery!
9/2 TO 9/10
& . another pack of twolegs approach, drawn in by the commotion and effectively running the hunters off! looks like they weren't even allowed to be here . . yikes! they take with them their trophies, leaving destruction in their wake ; abandoned traps, trash, and other ' surprises ' litter riverclan territory, slowly being cleared up by the second pack of twolegs.
8 - 28 / INITIAL PATROL :
patrol head: tbd
- tbd
- tbd
- tbd
i. apprentices of patrol members welcome regardless of spot availability. this patrol will not venture into the campsite, but will scout around it and be the first to see the family of twolegs setting up / practice shooting. they will report back to camp, frazzled and alarmed.
8 - 30 / LOOKOUT BOX PATROL :
patrol head: tbd
- cicadastar
- tbd
- tbd
i. apprentices of patrol members welcome regardless of spot availability. this patrol is not intended to encounter twolegs ; they will find lookout towers deep within the territory, and things will go awry . .
8 - 31 / CAMP PATROL :
patrol head: TBD
- tbd
- tbd
- tbd
- foxpaw
i. apprentices of patrol members welcome regardless of spot availability. this patrol will be sent to check on the campsite, which they will find is empty, save for a lone hound tied firmly to a log. again, please see landmark sign - ups to put in for a position on this patrol, as this will be the official campsite discovery!
9 - 2 / CAMP PATROL II :
patrol head: cicadastar
- tbd
- tbd
- tbd
i. apprentices of patrol members welcome regardless of spot availability. this patrol will finally venture into the camp, aiming to steal some of the twoleg pack's game. the twolegs will return angry and aim to run the cats out of their camp using any methods necessary. this patrol could be fatal for any attending, and will be very realistically dangerous!
Code:
name — patrol title, are they taking their apprentice? if so, who?
MEET THE HUNTERS
— loud. often hunts early morning, does not hunt at night.
— stealthy. camoflauges well, tends to use the watch towers. hunts using both guns and arrows. tends to hunt late at night.
— loud, clumsy. does not stray too far from it's fathers side often, and is always accompanied by his dog if it does.
— hyperactive and unintelligent, young. usually accompanying the kit and tends to give their position away by barking. if not with the family, the hound will be found tied up at the campsite.
TERMS & VOCABULARY
boomstick: a gun
quick thunder: gunshots
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